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Mobius is a collaborative puzzle game for two players. In the game, two players stumble into a mysterious museum and accidentally destroy a mysterious sculpture, thus falling into a loop cycle. One player could not see the other player in the game. They need to communicate outside the screen and work together, find the three lost pieces to fix the sculpture thus finding a way out of the loop. While they explore the museum the museum also starts to reveal the truth in front of them. 

Project Overview

​Inspiration

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Inspired by the Mobius stripd discovered by the mathematician August Ferdinand Möbius.

 

The key sculpture incorporated ancient astronomy tools and celestial elements.

Design Process

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My Role

Worked in the art group and narrative group.

1. Help designed the background story for the game.

2. Designed and drew UI buttons for the game.

3. Designed and drew "the Mobius Statue", and partial assets for the game. 

Gameplay Overview

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© 2021 by YALIN ZHANG.

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