The theme provided at Global Game Jam
2020 is a six-letter word: Repair.
Our team thought of the Ship of Theseus - after Theseus returned from Crete, his ship docked at Athene. Whatever was broken got repaired and replaced, and eventually, no part used the original materials. Philosophers wonder if the ship is still the same ship and if it isn’t, since when?
I want the table in this game to maintain its original purpose, the players to do whatever it takes to serve it, and experience all the
chaos and fun that comes with replacing the legs.
The theme provided at Global Game Jam
2020 is a six-letter word: Repair.
Our team thought of the Ship of Theseus - after Theseus returned from Crete, his ship docked at Athene. Whatever was broken got repaired and replaced, and eventually, no part used the original materials. Philosophers wonder if the ship is still the same ship and if it isn’t, since when?
I want the table in this game to maintain its original purpose, the players to do whatever it takes to serve it, and experience all the
chaos and fun that comes with replacing the legs.
Bra Planet is a VR game. Players play with relaxing music and build their own planet on a blank planet ball and grab items floating in mid-air. Bra Planet was named this way because, in the team’s original vision, women’s bra was an important element of the theme. This design is intended to emphasize female consciousness.
Project Overview
Inspiration
Bra Planet is inspired by Beginners Circle Jam #3’s theme: A Different Planet.
We started by considering to make a game that can casually do some building and creating work in a VR space. It would be better if the player can play it even when lying down on a mat.
We brainstormed many ideas on memo sheets, finally, we thought about a game that allows the player to build their own planet, just like a child playing a play-brick set, they can sit down, be relax, and be supper creative.
Design Process
Discussing process, we use memo sheet and cork board to discover different ideas | First prototype we made in Unity, use the default white model to make sure the VR module and function work well | "Put things on the planet" function |
---|---|---|
Tested to add some items model and made sure its collider could work well | Made the space background, it's more like a room, not the space so far. | 'Cause it's only a two days game-jam, we don't have enough time to do modeling, so we download lots of 3D items and scattered them in the space as materiels for player to build. |
Player can use the "light saber" to grab things. |
My Role
1. Discussed with other designers to create the basic rules and mechanics of the game.
2. Helped in the Unity project to build the 3D scene.